
The Mario Burger and the Luigi Burger are decent options, but it felt like the burger wasn’t as good as it could have been. The food options at Super Nintendo World are plentiful, but they aren’t all the same quality. The Power Band is expensive, especially if you’re bringing an entire family, but it makes up for it by being a one-time purchase, and you can use it whenever you return to the park. You can go around and get keys to enter Bowser’s castle, there are jump blocks that you can activate with the Power Band (sold separately for $40), and you can keep track of your progress on the Universal Studios app! Those blocks and games pit you against teams like Team Mario, Team Luigi, Team Peach, and more. The other interactive elements of Super Nintendo World are there to make it feel like you’re part of the world and not just doing small games. It was a fantastic ride that should set the bar for future interactive “shooting” rides. Your visor lets you shoot Koopa Shells at other racers and defeat Bowser. You go on a ride trying to beat Bowser and the other Koopas. For thrill-seekers, it might not be the most thrilling, it moves at a pretty slow pace, but it makes up for it with interactive fun. It’s not like some of the other rides at Universal Studios Hollywood, where it still uses screens and a visor/goggles, but it goes on an actual track.
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Mario Kart: Bowser’s Challenge is the only ride in the land for now, but it makes up for that by being lengthy and entertaining.
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It’s a fantastic trick by Universal Studios Hollywood to make you feel like you’re inside the world of the video games. Facades from the Mario games completely surround you. Like Galaxy’s Edge in Disneyland, there are no lines of sight outside of Super Nintendo World. The Good Of Super Nintendo World Super Nintendo World at Universal Studios Hollywood, Jan.
